Thursday, October 9, 2008
Vacuum, And How It Works For You!
Star Wars has an unexpected feature: breaking the surface of a ship and allowing the air to pour out isn't as bad an idea as you might think. In fact, it's a cool way to get around! If one person isn't where you are, you can always punch a hole in the side of the ship. You want to get somewhere? Have a friend open an airlock near where you want to go!
Monday, October 6, 2008
"Not Without Incident!"
I have to say, I commend Teto for his adherence to the rules. When the villain "should" have escaped, it turned out that we had the abilities to prevent his escape, and beat the crap out of him.
This prevents the players from feeling cheated by a capricious god who will only cheat obviously in favour of his NPCs. I'm not saying that this sort of GM doesn't cheat for his PCs, it's just harder to tell when he does so.
This prevents the players from feeling cheated by a capricious god who will only cheat obviously in favour of his NPCs. I'm not saying that this sort of GM doesn't cheat for his PCs, it's just harder to tell when he does so.
Sunday, October 5, 2008
Pseudonyms
Last night of star wars was fun. I think the crowning moment was when Rodrego realized/discovered that everyone else in the party was using an assumed name. I usually don't like to do the entire "secret character" thing, because if you do it all the time, it becomes ridiculous, but even I had taken a different name, although it was for a completely different reason than being a mystery character. I never really thought of my character's "given" name.
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